It's taken Gamevil almost exactly 12 months, however, to jump from 300 million to 400 million downloads – almost twice as long as the gap between the two previous milestones. The 300 million milestone was then hit just 7 months later. Gamevil surpassed 100 million downloads back in March 2012, with the second 100 million coming in 9 and a half months flat. However, the release of the figures suggests that the rate of growth is, in fact, tailing off. The firm claimed recent releases such as Monster Warlord and Spirit Stones had "contributed to Gamevil's growing fanbase and continue to drive up the number of Gamevil games on smartphones across the globe." 26 November 2013.Almost a year to the day after Gamevil announced it had hit 300 million downloads on smartphones, the Korean publisher has revealed total downloads have now passed 400 million. ^ "Gamevil is officially renaming itself to Com2uS Holdings"."Gamevil opens Berlin office with ex-GameGenetics' David Mohr as GM". "Love thy neighbour: Korean giant Gamevil acquires Com2us". Asia-Pacific Journal of Business Venturing and Entrepreneurship. "GAMEVIL'S GLOBAL STRATEGY: IMPLICATIONS FOR MOBILE GAME INDUSTRY" (PDF). ^ Yoo, Byung Joon Jeon, Seong Min (2010)." Song Byungjoon, CEO of Gamevil & Com2uS". ^ "Gamevil Just Bought Com2uS for Roughly $65m".^ "063080: Com2uS Holdings Corp Stock Price Quote - KOSDAQ - Bloomberg".Tower Defense (2008) Developed by Com2Us.The Shroud (2008) Developed by Your World Games.Spirit Stones (2013) Developed by Enterfly.Super Action Hero (2008) Developed by Com2Us.Super Boom Boom: Holiday Edition (2007).Skipping Stone IQ: Holiday Edition (2007).Path of a Warrior:Imperial Blood (2006).Gothic 3: The Beginning (2008) Developed by HandyGames. Game Pack for Her (2008) Developed by Com2Us.Bridge Bloxx (2008) Developed by HandyGames.Air Penguin (2011) Developed by Enterfly.Aces of the Luftwaffe (2009) Developed by HandyGames.Art of War (2007) Developed by Gear Games.moved its office to Torrance, California in August 2007. expanded to the United States of America in February 2006 by opening its office in El Segundo, California (named Gamevil USA, Inc.) and has made its games available via Amp'd Mobile, Apple App Store, AT&T Wireless, BlackBerry App World, Boost Mobile, Cellular South, Cricket Communications, Android Market, Google Play, Helio, MetroPCS, Midwest Wireless, Nintendo DSi Shop, nTelos, Sprint Nextel, T-Mobile USA, Windows Marketplace for Mobile, Verizon Wireless and Zeebo. On November 30, 2021, Gamevil changed its corporate name to ‘Com2uS Holdings’ after 21 years in order to strengthen its holding role and increase cooperation with other affiliates in hopes of increasing its reach at a time of rapid global expansion. Gamevil has announced it is expanding into Europe, with the opening of a Berlin office in autumn 2014. Gamevil acquired one of its oldest rivals, Seoul-based Com2uS on October 4, 2013. It is now one of the largest mobile game companies in the Republic of Korea, servicing its games on SK Telecom, KTF, and LG Telecom. Gamevil has created more than 60 video games, including 10 award-winning games such as NOM and Skipping Stone. Gamevil went public in July 2009, and is currently listed in the KOSDAQ market (063080). James Song also founded and was elected as the first chairman of the KMGA (Korean Mobile Game Association) in August 2001. Afterward, Fitsnet officially changed its company name to Gamevil Inc. Fitsnet serviced its first Java mobile game in January 2001 on LG Telecom. ((주)피츠넷) on January 12 of 2000, and started its online game service as Gamevil in March 2000. James Song went on and founded Fitsnet Inc. While attending Seoul National University, Byung Joon "James" Song founded and was elected as the first chairman of an entrepreneur club named "Venture".
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